Next Star Industries

Huge parts mod adds over 400 parts currently and growing.

File Details

Next_Star_Industriesv2.4.0.zip

  • R
  • Sep 25, 2020
  • 533.38 MB
  • 314
  • 1.10.1+2

File Name

Next_Star_Industriesv2.4.0.zip

Supported Versions

  • 1.10.1
  • 1.10
  • 1.9.1

This mod adds over 400 parts

version 2.4.0 "Expanding the Field" - Rebalancing of config files.
Numerous config file updates.
More code clean-up.
Added "Shockwave" to NSI nukes.
NSIExplosionModule has 2 new settings - explosive yield and particle size controling the shockwave. Default values are 100 and 5 respectfully.
Added a new animated missile "GBU53".
Added "NSI Resource Tank"(wip).
Recommended install of "Hanger Extender", "Vessel Mover", "Texture Replacer", "Firespitter", "RasterPropMonitor", and "HyperEdit" and all their dependencies.
Required install of "Kopernicus" for use of the "Death Star(wip)" orbiting Kerbin. Use "HyperEdit" to move it where ever you like.
Required install of "Kerbal Joint Reinforcement" to hold the "Star Wars" parts together.
Merged "Star Wars Sets 1 & 2".
Added numerous outdated parts.
"BahaSP" and "Roster Manager" included in download until owners update.

BDAc v1.3.4 and Interstellar Fuel Switch and their dependencies are required.
This mod works for KSP 1.9.1 through 1.10.x.

Nukes are back with adjustments to explosions until the detonator textures of KSP are corrected, they are scaled to small causing blocking to occur.

The most current changes and issues can be found/made here https://github.com/NextStarIndustries/Next-Star-Industries