New Horizons

A stellar overhaul. Rearranging the stock system and more than doubling the amount of bodies available.

File Details

New Horizons v1.4

  • R
  • May 3, 2015
  • 177.45 MB
  • 2.5K
  • 1.0.0

File Name

NewHorizons_v1.4.zip

Supported Versions

  • 1.0.0

Added Lave Scidef
Reduced most texture sizes to improve RAM usage slightly
Fixed atmosphere temp & pressure for 1.0 update
    Fixed all temperature curves
    Added all pressure curves
Fixed flightGlobalsIndex order
Fixed atmosphere gradient for all planets
Fixed resource configs to new stock system (Added data for new planets too)
Fixed Mun's orbit back to correct position from my 1.0 version
Moved Rings to separate folder to ease ATM compatibility

Planet Changes-
    Ernus
        Minor terrain tweaks
    Moh
        fixed ambient lighting (don't know how it became blue....)
        Added correct temperature (careful, it's hot!)
    Arin
        Fixed texture seam
    Sonnah
        Added correct temperature (careful, it's hot!)
    Lave
        Retextured
    Leouch
        Added gaseous anomaly planet, Leouch, to Jool (Jool was getting lonely)
        Added Biome map, and correct multiplier
    Molas
        Retextured
    Titanus
        Removed Kittopiatech dependancy
        Changed Titanus to a frozen world (removed liquid ocean, replaced with ice ocean)
        Retextured to better match terrain
        Normal map now reflects surface properly
    Vanor
        Added correct temperature (careful, it's hot!)
    Tidus
        Reverted to original design (without laythe islands)
        Updated biome map
    Etal
        Added high gravity dwarf planet to Vanor
        Added correct biome map and science multiplier