


Adds the pursuit of gold and an extremely rare resource called Unobtainium to the game! Mine either of these heavy resources for fun and profit! A great alternative to contract spam! Eight new parts and and additional functionality to several stock parts in Kerbal Space Program.
By zer0Kerbal, originally by Dewar
adopted with express permission and brought to you by KerbSimpleCo

Features
- Get over that mid-career fund grind in a fun and challenging way!
Gold Ore now appears on planets/moons
Gold Ore can be mined and smelted into pure Gold with the Smelter
- Return either
Gold/Gold Ore back to Kerbin for profit
Gold is heavier than Gold Ore, which is heavier than Ore
- Full integration with stock drills and scanners
- Stock Drills and Surface Scanner available slightly earlier in the tech tree
- Only 8 parts (just over 3Mb download)
- Low memory usage.
What is Unobtainium?
Unobtainium (UBT) is an extremely valuable resource that generally spawns on high-G and extremely distant worlds.
- You can mine
Unobtainium using the stock drills without needing a converter in-situ.
- Drills mining
Unobtainium operate much more efficiently with both a scientist and engineer aboard.
Unobtainium is denser than Gold, so ensure to bring adequate dΔ!
- Finally a monetary reason to land on Eeloo, Eve, Moho/Icarus, or any of the other seldom visited worlds!
Preamble by Dewar
- This mod is not meant to be an easy cash cow; rather, a difficult alternative to contract spam.
- There is no
Gold on Kerbin, and be careful when choosing a mining site as only deposits of >2% (mini drill) or >1.5% (large drill) will yield Gold Ore.
Gold Ore can be returned for an okay-ish profit, but be aware that Gold Ore is basically 9/10s Ore. So there are obvious benefits to smelting in-situ. The Smelter needs power, cooling, and an engineer to function at its full capacity.
- Pure
Gold is, by design and IRL, dense - a.k.a. HEAVY!
- Feel free to post any working ship/base designs!
- Note on returning with your space booty: Land near or on the space center to avoid diminished returns.
See more
Localization
Help Wanted
- open to adding one more resource beyond Kerbin's influence
- Community Tech Tree integration and Tech Tree Balancing (need feedback)
- Parachute textures that use TheGoldStandard logo
- Compatibility patches
- Contracts for these glorious parts
- Sample crafts/subassemblies
- Variant textures and model updates (add/improve: lights, iva, hatches et al)
- Converting from FireSpitter to Stock and/or KSPWheel
- Marketing Images and Videos such as hero shots, animated gifs, short highlights
- Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quick start guide. GitHub push is the best way to contribute. Additions and corrections welcome!
Installation Directions
Most recent releases only available via CurseForge/OverWolf Website/App

Dependencies
Suggests
Supports
Tags
- parts, config, flags, resources, tech-tree
red box below is a link to forum post on how to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Credits and Special Thanks
Legal Mumbo Jumbo (License provenance)
Forum: Thread - Source: GitHub - Download CurseForge
License:

Original Author (ROOT) (0): Dewar
Forum: Thread - Download: SpaceDock - Source: SpaceDock
License:
Disclaimer(s)
-
All bundled mods are distributed under their own licenses
-
All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses. 
-
see Notices for more legal Mumbo Jumbo
How to support this and other great mods by zer0Kerbal
Comment, click, like, share, up-vote, subscribe
Completely voluntary, absolutely amazing, and really does help out a lot!
and it is true.

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Track progress: issues here and projects here along with The Short List









