Tale of the Sunsword

Large-scale Hytale adventure map with dungeons and powerful artifacts, lore and story. Currently under heavy development.
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Description

This is a demo version of Tale of the Sunsword, with very little of the map complete or functional. Comes packaged with the Sloc Gorm (Core) mod built-in (linked here)

 

This is the final version of the map's demo I can make with the time provided for the New Worlds Contest, I managed to at least provide the following modded content for the map to work with:

>Custom Blocks (mostly decorative, one place-holder for functionality)

>Custom equipment and consumables (Weapons, Armor, Potions)

>Custom NPCs (2 vendor NPCs, 6 variants of a night/cave enemy)

Judges, please be sure to use the DEMO 1.1 map for final evaluation. I initially submitted DEMO 1 at the end of March because I pressured myself to aim for the mid-contest drops.

For things you can consider as a "main objective" for the map, there is more than simply exploring now, though again it's very much a place-holder as the map isn't even 10% finished.

>The five biome golems can be fought on the 3rd Floor of Castle Sloc Gorm (red teleporter will take you straight to them, gear provided upon arrival)

>Four burnt preatorian skeletons can also be fought on the 4th Floor of Castle Sloc Gorm

>The Sun Sword can be obtained from a chest near the top of Castle Sloc Gorm (top of the roof, base of the central pillar on said roof).

 

Gameplay Videos:

Short combat demo https://youtu.be/CvynVEbsoDs

Full gameplay demo https://youtu.be/J7OGCC1LGrU

 

The Tale of the Sunsword Team

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