Description
This is a demo version of Tale of the Sunsword, with very little of the map complete or functional. Comes packaged with the Sloc Gorm (Core) mod built-in (linked here)
This is the final version of the map's demo I can make with the time provided for the New Worlds Contest, I managed to at least provide the following modded content for the map to work with:
>Custom Blocks (mostly decorative, one place-holder for functionality)
>Custom equipment and consumables (Weapons, Armor, Potions)
>Custom NPCs (2 vendor NPCs, 6 variants of a night/cave enemy)
Judges, please be sure to use the DEMO 1.1 map for final evaluation. I initially submitted DEMO 1 at the end of March because I pressured myself to aim for the mid-contest drops.
For things you can consider as a "main objective" for the map, there is more than simply exploring now, though again it's very much a place-holder as the map isn't even 10% finished.
>The five biome golems can be fought on the 3rd Floor of Castle Sloc Gorm (red teleporter will take you straight to them, gear provided upon arrival)
>Four burnt preatorian skeletons can also be fought on the 4th Floor of Castle Sloc Gorm
>The Sun Sword can be obtained from a chest near the top of Castle Sloc Gorm (top of the roof, base of the central pillar on said roof).
Gameplay Videos:
Short combat demo https://youtu.be/CvynVEbsoDs
Full gameplay demo https://youtu.be/J7OGCC1LGrU

