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Emerald Ruins - Enemy Encounter Prefabs

Four enemy encounter prefabs to be used in your Exploration / Creative worlds! This pack features: 2 Medium & 2 Large encounters, and are targeted at the mid-game difficulty level.
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Description

Four enemy encounter prefabs to be used in your Exploration / Creative worlds! These encounters are targeted at the mid-game difficulty level.

This pack features:
- 2 Medium encounters
- 2 Large encounters 
- Chests with balanced, effective loot 

These prefabs utilize the Empty Blocks feature, so you can place them anywhere without object/terrain interference.

Minor terraforming is likely required if placing them within an area with trees etc. 

Anchor-Mode placement is recommended. 

HOW TO USE? 

Simply extract the ZIP, navigate to your world's Saves folder, and place the four .prefab.json components into the prefabs folder. If there is no current prefabs folder, you may copy the supplied one including the components. Please do not rename the prefabs folder, as Hytale needs to read it as is to function.  

Thanks for checking out my pack, and hope you enjoy! Credit is appreciated, but not necessary. 

p.s. - There is currently very limited control over Enemy Logic, so mobs may wander into strange spots, or charge at you all at once rather than acting tactically based on their initial placements. I hope to update this in the future when we have more control! 

XYO

The Emerald Ruins - Enemy Encounter Prefabs Team

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