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Zone View Control

Create admin-defined zones that limit chunk view radius in dense areas to improve gameplay stability

Zone View Control

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Zone View Control is a server-side Hytale mod that lets administrators create custom cuboid zones and assign a specific chunk view radius to each zone.

It is useful for cities, hubs, markets, dungeons, and other structure-heavy areas where reducing view distance locally can help stabilize gameplay without lowering the global server radius.


Features

Create zones with in-game commands
Select regions using a built-in wand system
Set custom chunk view radius per zone
Set zone priority for overlapping regions
Show and hide zone previews
Check zone information at your current position
Toggle bypass for administrators
Supports multiple worlds
No required dependency on OrbisGuard or Fixtale


Commands

Command Description
/zv Shows the command help.
/zv wand Toggles selection wand mode and selection preview.
/zv pos1 [x y z] Sets the first selection corner. If coordinates are omitted, your current position is used.
/zv pos2 [x y z] Sets the second selection corner. If coordinates are omitted, your current position is used.
/zv expand Expands the current selection vertically from Y 0 to Y 319.
/zv define <id> [radius] [priority] Creates a zone from the current selection. Default radius is 4 and default priority is 0.
/zv radius <id> <radius> Changes the chunk view radius of an existing zone.
/zv priority <id> <priority> Changes the priority of an existing zone. Higher priority wins when zones overlap.
/zv redefine <id> [radius] [priority] Replaces an existing zone bounds with the current selection.
/zv remove <id> Removes a zone.
/zv list Lists all zones.
/zv info [id] Shows information about a named zone. If no id is provided, shows the zone at your current position.
/zv show [id] Shows a preview of a named zone. If no id is provided, shows the zone at your current position.
/zv showselection Shows a preview of your current selection.
/zv hide Hides the current zone or selection preview.
/zv bypass [player] [on|off] Toggles radius-control bypass. Without arguments, toggles bypass for yourself.
/zv reload Reloads zones.json.
/zv save Saves zones.json.
/zv status Shows current mod status and runtime radius information.

Aliases

Command Group Aliases
Main command /zv /zvc /zoneview /zoneviewcontrol
Radius command /zv radius /zv setradius /zv r
Priority command /zv priority /zv prio /zv p
Remove command /zv remove /zv delete /zv del
Info command /zv info /zv i
Show command /zv show /zv visualize /zv highlight
Show selection command /zv showselection /zv showsel /zv selshow /zv selection
Wand command /zv wand /zv w /zv sel

Permissions

Permission Meaning
zoneviewcontrol.wand Allows using the selection wand.
zoneviewcontrol.selection.pos Allows setting selection positions with /zv pos1 and /zv pos2.
zoneviewcontrol.selection.expand Allows expanding selections with /zv expand.
zoneviewcontrol.zone.define Allows creating new zones with /zv define.
zoneviewcontrol.zone.radius Allows changing zone radius with /zv radius.
zoneviewcontrol.zone.priority Allows changing zone priority with /zv priority.
zoneviewcontrol.zone.redefine Allows replacing an existing zone selection with /zv redefine.
zoneviewcontrol.zone.remove Allows removing zones.
zoneviewcontrol.zone.list Allows viewing the zone list.
zoneviewcontrol.zone.info Allows viewing zone information.
zoneviewcontrol.zone.show Allows showing and hiding zone previews.
zoneviewcontrol.reload Allows reloading the config.
zoneviewcontrol.save Allows saving the config.
zoneviewcontrol.status Allows viewing mod status and current runtime radius information.
zoneviewcontrol.bypass.self Allows toggling radius-control bypass for yourself.
zoneviewcontrol.bypass.others Allows toggling radius-control bypass for other players.

About Astryx World

This mod was originally developed by the Astryx World team for our own Hytale RPG server project. We decided to share it publicly so other server owners and creators can use it as well.

The Zone View Control Team

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