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Zapps Better Longswords

This mod updates Longswords to fit with the current combat system and fully integrates it into the exploration mode.

Update: I have a DISCORD SERVER now!!!

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Zapps Better Longswords

This is an ongoing project to update all unused Hytale weapons to meet current gameplay standards and fully integrate them into Adventure Mode.

Dependencies:

Hytalor

Also check out:

Zapps Better Spears

Zapps Better Clubs

 

Current Features

 

The basic tears of Longswords are now fully obtainable in Exploration Mode via crafting with updated mechanics to match the current combat system:

Custom Charge Attack: Longswords now have a charged downswing. While charging you can also block strikes very efficiently, serving as an effective counter Attack.

Charging slows you down, but if the attack can launch you very far, if you release it in the air, making it suprisingly mobile.

New Mechanics: Added blocking and bashing.

Custom Signature Move: The Longsword now has a Signature Rising Cut, as a new ability. Its a custom animation. You perform a spin into an uppercut, that launches enemies in front of you far away.

Compared to other specials it isnt as powerful damage wise, but fits the Longswords more defensive playstyle and can be very powerful, if you use the enviroment to your advantage.

 

Planned Features

 

MORE SWORDS THAT ARE LONG: Also add non craftable Longswords (Not hard, just tedious to do).

Loot Table Integration: Add non-craftable Longswords to world loot (even more tedious lol, but ill get around to it).

Feedback & Support

This mod is a Work In Progress. If you have feedback or want to contribute to the project, feel free to reach out on Discord!

If you would like to support me and what I do, you can make a donation via Ko-fi.

If you want to reuse the mod or parts of it for other projects, I'm generally fine with it, but please ask first.

The Zapps Better Longswords Team

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