WorldPulse-0.3.0.jar
What's new
Changelog (0.3.0)
Added
- Hunger-driven food searches for 20 configured native predator roles, with native navigation, bounded searches and local ecology notices.
- Population and breeding support for eligible natural map-marker and ambient-beacon fauna, while retaining pet, monster and scripted-encounter exclusions.
- Expanded
/wp inspectand/wp statsdiagnostics for foraging eligibility, hunger, activity and runtime cost. - Bundled WorldPulse logo resources.
Changed
- Preserved explicit foraging lists, empty lists, opt-outs and existing valid configuration during upgrades.
- Validated compatibility with eligible WildTale 5.2 wildlife and capture/taming transitions without modifying the external asset pack.
Fixed
- Corrected species labels and repeated ecology notices after hunting, travel and return to previously visited regions.
- Corrected native flock reservation accounting and fractional healthy spawn targets so valid refill slots are not rejected.
- Hardened growth, taming, unload/reload and shutdown persistence while preserving independent native model and stat changes.
- Refunded birth quotas and parental cooldowns after confirmed spawn failure or cancellation, with idempotent journal replay.
- Completed regional clearing of habitat and breeding state; bounded journal-tail repair memory instead of reading the full journal on each append.
- Isolated predator and spider template installation, validated changed layouts and restored the affected native template after rejected loading.
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