File Details
WeaponStatsViewer-1.5.0.jar
- R
- Jan 25, 2026
- 48.74 KB
- 5.9K
- Early Access
File Name
WeaponStatsViewer-1.5.0.jar
Supported Versions
- Early Access
Changelog
All notable changes to this project will be documented in this file.
[1.5.0] - 2026-01-25
Added
- Extended Mod Compatibility: Damage stats and attributes for weapons from external mods are now automatically detected and displayed directly within the player's inventory.
- Blacksmith Anvil Integration: Added full UI support for the Blacksmith Anvil; stats for modded weapons are now visible while performing upgrades or repairs.
[1.4.0] - 2026-01-24
Added
- Cross-Mod Compatibility: Now automatically detects and displays damage stats for weapons from other installed mods (e.g., Reforged Weapons, Next Level Weapons).
- Dynamic Hover Effect: Weapon cards now brighten up on hover (preserving their rarity/custom color) instead of turning grey.
- Custom Theming: Added support for specific mod visual themes (e.g., special backgrounds for WanMine weapons).
Changed
- Improved weapon detection logic to dynamically scan all loaded asset packs.
Note on Compatibility
- Weapon detection supports standard Hytale directory structures (
Server/Item/Items/...). Mods with non-standard file organizations may not be detected.
[1.3.1] - 2026-01-22
Added
- Added damage range information (Min-Max damage) for craftable bows (Shortbows and Crossbows) in
server.lang.
Changed
- The
/weaponscommand "disabled" message is now only displayed to server operators (OPs).
[1.3.0] - (January 2026)
Added
- Weapon damage stats in tooltips You can now view damage statistics and attack types for all weapons directly from:
- Blacksmith's Anvil tooltips
- Player inventory
Version 1.2.0 (January 2026)
- New Feature: Dynamic permission system - changes apply IMMEDIATELY without server restart
- New Feature:
/weaponsadmin public <true|false>command to instantly enable or restrict public access to/weapons, and/weaponsadmin statusto check current config—all without server restart - Default:
/weaponsis now enabled for all players by default, OP is not required - Enhancement: Admin commands now update permissions in real-time
- Enhancement: Configuration persists across server restarts via JSON file
- Improvement: Cleaner command messages with gradient colors (no special characters)
- Technical: Permission checks now happen at execution time instead of plugin load time
Version 1.1.0 (January 2026)
- New Feature: Support for RandomPercentageModifier in weapon damage calculations
- Enhancement: Weapons with random damage now display accurate ranges (e.g., "14-18" instead of fixed "16")
- Enhancement: Damage ranges applied to individual attack types in tooltips
- Fix: Corrected damage calculation for 62 weapons
- Affected weapons: All Longswords, most Axes and Clubs, some Guns, Arrows, Claws, Spears, and Battleaxes
- Example: Iron Longsword now correctly shows "14-18" damage per swing (was showing "16")
- Example: Charged stab now shows "41-55" damage range (was showing "48")
Version 1.0.0 (January 2026)
- Initial release
- Interactive weapon browser with custom UI
- Damage statistics from JSON files
- English and Spanish translations
- Search functionality with material keywords
- Rarity-based sorting and color coding
- Attack type breakdown in tooltips
- Welcome message on player join
- Support for all weapon types including shields and arrows

