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Weapon Stats Viewer

Displays detailed weapon stats, damage, and rarities directly in your inventory and Blacksmith Anvil. Includes mod compatibility and a custom /weapons browser GUI

File Details

WeaponStatsViewer-1.4.0.jar

  • R
  • Jan 24, 2026
  • 40.97 KB
  • 5.3K
  • Early Access

File Name

WeaponStatsViewer-1.4.0.jar

Supported Versions

  • Early Access

[1.4.0] - 2026-01-24

Added

  • Cross-Mod Compatibility: Now automatically detects and displays damage stats for weapons from other installed mods (e.g., Reforged Weapons, Next Level Weapons).
  • Dynamic Hover Effect: Weapon cards now brighten up on hover (preserving their rarity/custom color) instead of turning grey.
  • Custom Theming: Added support for specific mod visual themes (e.g., special backgrounds for WanMine weapons).

Changed

  • Improved weapon detection logic to dynamically scan all loaded asset packs.

Note on Compatibility

  • Weapon detection supports standard Hytale directory structures (Server/Item/Items/...). Mods with non-standard file organizations may not be detected.

[1.3.1] - 2026-01-22

Added

  • Added damage range information (Min-Max damage) for craftable bows (Shortbows and Crossbows) in server.lang.

Changed

  • The /weapons command "disabled" message is now only displayed to server operators (OPs).

Version 1.2.0 (January 2026)

  • New Feature: Dynamic permission system - changes apply IMMEDIATELY without server restart
  • New Feature: /weaponsadmin public <true|false> command to instantly enable or restrict public access to /weapons, and /weaponsadmin status to check current config—all without server restart
  • Default: /weapons is now enabled for all players by default, OP is not required
  • Enhancement: Admin commands now update permissions in real-time
  • Enhancement: Configuration persists across server restarts via JSON file
  • Improvement: Cleaner command messages with gradient colors (no special characters)
  • Technical: Permission checks now happen at execution time instead of plugin load time

Version 1.1.0 (January 2026)

  • New Feature: Support for RandomPercentageModifier in weapon damage calculations
  • Enhancement: Weapons with random damage now display accurate ranges (e.g., "14-18" instead of fixed "16")
  • Enhancement: Damage ranges applied to individual attack types in tooltips
  • Fix: Corrected damage calculation for 62 weapons
  • Affected weapons: All Longswords, most Axes and Clubs, some Guns, Arrows, Claws, Spears, and Battleaxes
  • Example: Iron Longsword now correctly shows "14-18" damage per swing (was showing "16")
  • Example: Charged stab now shows "41-55" damage range (was showing "48")

Version 1.0.0 (January 2026)

  • Initial release
  • Interactive weapon browser with custom UI
  • Damage statistics from JSON files
  • English and Spanish translations
  • Search functionality with material keywords
  • Rarity-based sorting and color coding
  • Attack type breakdown in tooltips
  • Welcome message on player join
  • Support for all weapon types including shields and arrows