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Wayfarer's Satchel

Craft a magical satchel, open it and step inside to your own private, persistent pocket room: a cozy lodge with a hearth, garden and mana pool. Lock it, share it with friends, and rearrange it as you see fit. Everything is saved with your world.
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WayfarersSatchel-1.1.0.jar

File nameWayfarersSatchel.jar
Uploader
GrimMojoGrimMojo
Uploaded
Oct 25, 2026
Downloads
22
Size
421.0 KB
File ID
9324594
Type
R
Release
Supported game versions
  • 0.7

What's new

Version 1.1.0: dimension settings for everyone, and a server-configurable size

  • /satchel config now opens a tabbed settings panel for every player. Atmosphere: pick the time of day (or Dawn, Day, Dusk, Night), freeze it or let the day pass, choose the weather, reduce its fog, pick the moon phase, choose the music (one of the game's playlists, or silence), and light or put out the hearth. Guests: the lock, two guest rules (guests can build and break blocks; guests can use things such as doors and chests) and the allowed and blocked lists, edited in two panes. All of it is saved and comes back every time your dimension loads.
  • New block list: /satchel block and /satchel unblock (and the Blocked list in the panel). A blocked player can never enter, locked or not, and is sent out if they are inside. /satchel deny still takes a player off the allow list.
  • Server owners can now choose how big every dimension is: width and length from 25 to 999, height from 25 to 320 (the default is still 25 x 25 x 25). Admins use the Admin tab of /satchel config (sliders and a picture of the boundary), or edit config.json in the plugin's data folder. The Admin tab can also stop players changing their dimension's time and weather, and sets the starting time and weather for every dimension. The new size applies straight away to every dimension.
  • The lodge stays in the middle and all the extra space is added around it. Players cannot enlarge their own dimension.
  • The invisible, unbreakable floor now follows the size. It is laid in the chunks around each player as they move, so a large size costs nothing until players explore and build there.
  • Dimensions made by version 1.0 keep working exactly as they were; they are recognised the first time they load and also follow the new size.
  • New dimensions are built on the very bottom layer of the world.
  • If the size is made smaller, nothing is removed. Anyone left outside the new boundary is returned to the entrance, and an exit satchel or plinth left outside is moved back to its default spot.
  • Fixes to the arrival point and exit for dimensions with a moved exit satchel.

Requires Hytale 0.7 or newer. The Admin tab needs the wayfarer.satchel.admin permission (the Admin group has it by default).

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