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Traveling Mounts

A simple pack of tamed mountable companions with color variations, exciting visuals and simple npc ai. Obtained in craftable item crates that allows you to spawn your mount wherever you want.

File Details

cali19's Traveling Mounts 1.0.2.zip

  • R
  • Jan 30, 2026
  • 1.11 MB
  • 12.0K
  • Early Access

File Name

cali19's Traveling Mounts 1.0.2.zip

Supported Versions

  • Early Access

Changes in Update 1.0.2

Major NPC Behavior/Interactions update and 2 new mounts added. Greately improving the way how players can now manage and take care for their mounts. And a crafting rebalance.

New Mounts:
- Added Ram as another new mount. Its got a nice leather saddle with other decorative cosmetics.
- Added Frost Sabertooth mount. Hostile tamed winter beast with glorious golden armor, comfy, warm saddle and some additional cosmetics.

New Interactions For All Mounts:
- By default mounts still stay in one place without moving(waiting ready for an adventure!), also getting on and off your mount will always reset their behavior and return to waiting
- Mounts follows you now when you hold Capture Crate in your hands. Max within 12 blocks distance.
- You can now capture your mounts back into their packed crates - back into your inventory. Simply hold Capture Crate in your hands and get close to them and press crouch and the Packed Mounts will return to your inventory. (You need to be within 2 blocks next to them when crouching). Notice: make sure you dont have full inventory! because you dont get the crates and the mounts will disappear (will look for a fix later)
- Mounts will now panic for few seconds when hit or attacked by some hostile mobs. Base mounts are imune to smaller predators but not to big predators. More expensive mounts should be imune against all predators but will still panic when you hit them.
- You can now feed your mounts with meals which changes their behavior. Simply drop the food close in front of them, they will eat it. Feeding them Wild Berry Salad lets them rest and wander freely, no longer following some of your commands(follow and capture) until you mount them again which returns them back to their default waiting pose. Feeding them Mushroom Salad makes them panic and run away! (This is mostly for fun so you can make them flee without getting hurt).
- Changed some of the mounts stats for variety: mounts now differ in health amounts, max moving speeds(but only when not mounted, they still have same speed when riding them - this will come later)
- Slightly Improved collisions and getting stuck for Goat and Hyenas, but they are still terrible in tight areas.
- Some more smaller bug fixes and slight sound effects improvements - mounts now make some sound when you mount them.

- Improved and fixed animations for Goat's cart - finally bounces and moves around properly! Still missing some animations like death and swimming. Hyenas will get improvements too at some point.

Crafting Recipes Rebalance:
- changed amounts of ingredients needed to craft your packed mounts to make them more expensive and challenging to get, mostly affecting life essence amounts.