TrackerAPI-1.1.0.jar
What's new
1.1.0
Players see no change. For admins, a reload of TrackerAPI now brings its dependents back in the right order, each once. Updating is a jar swap, no setting changed.
- After a reload of TrackerAPI its dependents come back in dependency order, so Coinage is reloaded before Chronicle Stats and Dominion, and Feats and Atlas before Dominion. A dependent the server finishes loading a moment later, such as Feats, no longer gets a false "could not reload" warning, and one someone else reloaded in the meantime is left alone. The pass holds a lock Coinage takes too, so each dependent starts once, not once per reloader.
- Counters another plugin writes for an offline player, such as Dominion's
dominion:sieges_wonfor members who were not on, go into that player's file instead of being dropped, and feed the server totals. - A plugin counter raised with
raiseToin the first moment after a join, before the player's file was read, keeps the larger value instead of adding the two. - The dispatch thread skips a listener when a batch holds none of its kinds. With the 60 subscriptions of the whole suite a block event costs about 65 ns on that thread instead of 155.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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