File Details
Towny3D-0.8.0.jar
- R
- Feb 8, 2026
- 9.80 MB
- 175
- Early Access
File Name
Towny3D-0.8.0.jar
Supported Versions
- Early Access
Changelog
Added
- Data reconciliation command:
/ta reconcile- Repairs broken data relationships between residents and towns- Synchronizes Resident.townId with Town.residentIds bidirectional references
- Removes invalid townId references from residents
- Adds missing resident IDs to town member lists
- Permission:
towny3d.admin.reconcile
- Town deletion cleanup: Proper cascade deletion when towns are removed
- All regions owned by the town are now deleted
- Residents are unlinked from deleted towns
- Prevents orphaned region data
- Complete permission system: All commands now use
towny3d.prefix permissions (79 unique permissions). Uses Hytale's built-inrequirePermission()system for automatic permission checking.- General permissions:
towny3d.balance,towny3d.resident.* - Town permissions:
towny3d.town.*(22 permissions) - Nation permissions:
towny3d.nation.*(9 permissions) - Plot permissions:
towny3d.plot.*(13 permissions) - Claim permissions:
towny3d.claim.*(5 permissions) - Chat permissions:
towny3d.chat.*(4 permissions) - Invite permissions:
towny3d.invite.*(5 permissions) - Toggle permissions:
towny3d.toggle.*(5 permissions) - Economy permissions:
towny3d.eco.*(5 permissions) - Admin permissions:
towny3d.adminand subcommands
- General permissions:
- Comprehensive permission documentation: README now includes complete permission reference with example setups for PermissionsBukkit, LuckPerms, and UltraPermissions
- Upkeep and taxation system: Full economic balance system with configurable tax types
- Town Upkeep: Periodic cost towns pay to server (configurable, defaults to disabled)
- Nation Upkeep: Periodic cost nations pay to server (configurable, defaults to disabled)
- Nation Taxes: Nations can tax member towns (flat amount or percentage)
- Town Taxes: Towns can tax residents (flat amount or percentage)
- Plot Taxes: Towns can set taxes on individual plots (flat amount or percentage)
- Tax commands:
/town tax <flat|percent> <amount>- Set resident tax/nation tax <flat|percent> <amount>- Set nation tax/plot tax <flat|percent> <amount>- Set plot tax/tax- Show personal tax burden/ta collecttaxes,/ta nexttax,/ta reclaim,/ta ruinate,/ta settaxtime,/ta toggle upkeep
- Ruination system: Towns/Nations that can't pay upkeep fall to ruins (can be reclaimed for a fee)
- Tax consequences: Plot ownership loss on non-payment, town debt to nations, payment skipping for residents
Fixed
- Resident town membership persistence bug: Residents could lose their town membership after server restart if the town wasn't in cache. Fixed by ensuring lazy-loading of town data from storage.
- Town data missing error: Fixed crash when accessing town data for residents whose town wasn't cached. Added proper storage fallback loading.
- Private town join bypass: Fixed security issue where players could join private towns without invitation. Added proper
isOpencheck before allowing/town join. - ClaimStick spam logs: Removed excessive debug logging from ClaimStickSystem that was flooding console on every player move.
Changed
- README feature list: Moved 13 commands from "Planned Features" to "Implemented Features" that were already coded but not documented
- All nation commands (create, delete, join, leave, list, info, kick, invite, deposit, withdraw, set capital, etc.)
- Tax-related commands (/town tax, /nation tax, /plot tax, /tax)
- Nation capital transfer system
- Plot sale system (/plot forsale, /plot notforsale, /plot buy)
- Plot permissions system (/plot set <permission> <mode>)
- Town spawn points (/town sethome, /town spawn)
- Max layers consolidation: Town maxLayers now calculated as
residentCount × 3840(pure per-resident, no base amount). Existing towns withmaxLayers = 384or256will be automatically migrated on load. - Lazy economy loading: Economy initialization deferred to first transaction instead of plugin startup. Improves startup time and handles missing economies more gracefully.

