Titan-1.0.1.jar
What's new
[1.0.1] - 9/22/2026
Added
- Performance command Added server memory readings and visible titan piece counts to
/titan perfand its log output. - Roaming Temple tree clearing Added an optional setting for temples to clear trees as they walk. Disabled by default.
- Yaga swimming Baba Yaga and Baby Yaga float in deep water with their floors just above the surface, paddle their legs, and keep following you or the wand.
Changed
- Roaming Temple spawns Temples appear less often in the plains.
- Titan models Titans use fewer visible pieces while keeping their shape, climbable surfaces, and usable furniture. Combined parts break back into blocks when they die.
- Endless Leveling Reduced the extra health titans receive at higher levels.
- Yaga movement Baba Yaga and Baby Yaga move faster when following players or the wand.
- Baba Yaga chests Both chests now have four rows. Extra items from older chests remain safe and become available as you make room.
- Poison clouds Lingering poison forms small green clouds that rise and fade.
- Dunewyrm movement Dunewyrms move around obstacles, back away from trees without breaking them, and return to the surface if buried.
- Dunewyrm tongue Raised the tongue by one block.
Fixed
- Titan footing Titans no longer use trees as footholds.
- Health bars Fixed a crash while updating titan health bars across worlds.
- Animations and textures Fixed missing Crypt Keeper and rolling boulder animations and invalid particle textures.
- Yaga legs Legs keep facing the right way as the house walks.
- Attachment models Removed a client warning about a missing attachment model.
- Poison duration Repeated exposure no longer adds minutes of poison.
- Arrow hits Arrows stop against titan bodies instead of passing through to hidden weakpoints.
- Crypt Keeper staff Projectiles can hit Dunewyrm body segments.
- Sand particles Fixed a missing sand particle warning.
This mod has no additional files

