Tiered Swords v1.2.5.zip
What's new
Change Log Version 1.2.5
-Adjusted all Star ranked Swords Guarding ability to block new custom Damage Types
-Added 2 and 3 Star Shields with bonus resistance/weakness to certain Damage Types.
-Zone 3 NPC Update:
+Finalized Blizzard Golem
+Added Lesser Ice Spirit
+Added Ice Spirit
+Added Greater Ice Spirit
WARNING: Zone 3's Danger Level has increased. Swords & Shields from this mod will be required in order to survive encounters with NPCs from Tiered: Swords. HP Pools are much higher, Elemental Attacks can only be blocked by Swords & Shields from this mod. You need a 2 Star Shield at minimum to survive. YOU HAVE BEEN WARNED!
NOTE: In order to make weapons/Shields from vanilla or other mods block attacks from my NPCs, they would need to have the following added to their Weapon_Sword_Primary_Guard_Wield.JSON:
"AngledWielding": {
"Angle": 0,
"AngleDistance": 90,
"DamageModifiers": {
"Physical": 0,
"Projectile": 0,
"Poison": 0,
"Fire": 0,
"Water": 0,
"Earth": 0,
"Wind": 0,
"Ice": 0,
"Thunder": 0,
"Holy": 0,
"Void": 0,
"Blood": 0,
"Radiation": 0,
"Slashing": 0,
"Crushing": 0,
"Piercing": 0
},
"KnockbackModifiers": {
"Physical": 0.25,
"Projectile": 0.25,
"Poison": 0.25,
"Fire": 0.25,
"Water": 0.25,
"Earth": 0.25,
"Wind": 0.25,
"Ice": 0.25,
"Thunder": 0.25,
"Holy": 0.25,
"Void": 0.25,
"Blood": 0.25,
"Radiation": 0.25,
"Slashing": 0.25,
"Crushing": 0.25,
"Piercing": 0.25
}
Do this and Vanilla Weapons & Shields/Modded Weapons & Shields will be able to block attacks with these Damage Types.
-Removed The Reaper, no need to fear him.
This mod has no additional files

