The Roaring Seas - World Gen V2

Adds a new world to explore. It can be accessed via its own craftable portal or the /inst command.

File Details

The Roaring Seas - World Gen V2 - 1.2.0.zip

  • R
  • Apr 27, 2026
  • 4.21 MB
  • 58
  • Early Access

File Name

The Roaring Seas - World Gen V2 - 1.2.0.zip

Supported Versions

  • Early Access

1.2.0 CHANGELOG

  • Added kelp forest biome
  • Added coral reefs to the regular sea
  • Added 3 different cave environments underneath the islands
  • Added copper, iron, thorium, silver, gold, and cobalt ore veins to different locations all over the world
  • Added 2 stone ruins structures with enemies and special loot (diving gear)
  • Added a few minor details and changed the color of the braziers on the world spawn structure to be more unified
  • Extended the roots of the giant trees
  • Lowered the spawn rate of skeletons on the islands
  • Changed loot structures to be a tad more common
  • Changed the order that props are spawned in (mainly done to spawn loot structures a bit earlier)
  • Changed entities that spawn on the islands (excluding mice and skeletons) to now only spawn on grass
  • Changed the boundaries of the island pondfiller prop to be a tiny bit tighter (less likely for water to fill up holes)
  • Changed the regular sea floor to be a bit flatter overall
  • Changed gray clay patches to be less common in the sea
  • Adjusted the Roaring Seas portal to take longer to break
  • Adjusted the loot pool of ships to have regular potions in place of greater potions
  • Fixed the crude battleaxe in the loot pool of ships to now be copper like the rest of the weapons