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Taming+

Tame any mob in the game with a complex knockout/torpor system!

 


Taming+

Are you tired of Hytale's current taming system?
With this mod, you don’t have to be!
You can now tame any mob. Every mob has unique food, and the time to tame scales with the mob’s max health.

Use tranq arrows to deal torpidity to a mob and knock it out.
You can craft tranq arrows under the bow tab in the blacksmith table
Dealing damage with your fists or clubs also does torpor damage but very little and usaully wont knock out anything before killing it.
Once asleep, you can access the taming inventory to feed it its favorite food and give torpidity items to keep it unconscious.

Tamed mobs turn into pets, you can command your pet to stay or follow.
In follow mode, if you attack a mob, your pet will help you defeat it! The pet’s damage scales with its max health.
In stay mode, pets simply stay in place and dont do anything, perfect for making sure ur pet goes nowhere.

I will continue to support, update, and fix this mod, please report any bugs or post suggestions so I can keep improving it!

I'm not fully happy with its current state yet, but given the lack of documentation and how new everything is, I’ve tried my best, your feedback is very important to me, help shape the future of this mod!


Patch Notes

0.0.3 - Recent

*Fixed Torpor Arrows not doing any torpor due to a recent update
*Made Torpor damage scale with bow damage



Current bugs:

  • Tamed pets can't be mounted (horses etc.) – will be fixed as soon as possible
  • Pet health sometimes bugs out
  • Some mobs might have the wrong food item (report this so I can update it)

Features being worked on:

  • Reworked pet combat
  • Add wander mode to pets
  • Pets attack the mob that recently hurt you
  • Make enemies target the pet as well, sometimes they do atm
  • Pet inventories to store items
  • Feed pets food to heal them
  • Other mod support


Credits:
Special thanks to Pets+ by Hyronix for code reference for the pet system!

The Taming+ Team

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