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Tameable Animals

Taming animals and more in Hytale!

File Details

Tameable Animals

  • R
  • Jan 22, 2026
  • 279.04 KB
  • 5.8K
  • Early Access

File Name

TameableAnimals-1.2.jar

Supported Versions

  • Early Access
  • Added a config to select which groups can be tamed
    • By default this now includes all prey, livestock and critters. However if they dont have a loved item set it still wont work
  • Now on tame it will:
    • Remove the item from the players inventory
    • Make the npc play a eating animation
    • Block other interactions for 2-4 seconds
    • Display the heart effects
    • Tame
  • Added the ability to feed tamed animals to heal them (should only prompt if they need healing)
    • This can be disabled by setting the IsFeedable stat in the template to false
    • There is an oddity where you have to scroll off of the item after feeding to be able to mount, ill look into
  • Hopefully removed the over population check from tamed npcs (no more despawning?)
  • Many tweaks to the template stats to make tamed npcs behaviour more consistent
    • Tamed timid critters like rabbits may still flee if you sprint near them (can change but kept it for now, feels right)
  • Fixed needing a loved item in your hand in order to mount a npc (oops)
  • General clean up