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TaleOS

Computers in Hytale! Code in Lua, automate your world with turtles, and connect monitors, networks, and storage!
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taleos-0.2.0.jar

File nametaleos-0.2.0.jar
Uploader
01Kvothe1001Kvothe10
Uploaded
Nov 1, 2026
Downloads
9
Size
921.1 KB
File ID
9394459
Type
R
Release
Supported game versions
  • 0.7

What's new

TaleOS 0.2.0 — Turtle Automation Update

Added

  • Turtle Chunk Loader Upgrade, craftable with 4 copper bars and 2 Deadwood planks.
    • Keeps the Turtle's current chunk loaded while equipped.
    • Follows the Turtle across chunk boundaries, releasing the previous chunk.
    • Restores the chunk ticket automatically after a server restart.
    • Releases the chunk when the upgrade is removed or the Turtle is broken.
    • Shares chunk references safely between multiple Turtles in the same chunk.
    • Multiple loaders on one Turtle do not expand the loaded area.
  • Custom circuit-board 3D model, texture, and rendered inventory icon for the Chunk Loader Upgrade.
  • Four internal module slots for every Turtle, in addition to the existing left and right upgrade slots.
    • Accepts modems, speakers, crafting upgrades, and chunk loaders.
    • Tools and weapons remain restricted to the external slots.
    • Internal modules are not rendered on the Turtle model.
  • New Lua functions:
    • turtle.equipInternal(index)
    • turtle.unequipInternal(index)
    • turtle.getEquippedInternal(index)
  • Internal modem and speaker peripheral names: internal1 through internal4.
  • Persistent mods/TaleOS/chunk_loaders.json state for automatic chunk-loader restoration.

Changed

  • Turtle inventories now contain 22 slots: 16 inventory slots, 2 external upgrades, and 4 internal modules.
  • Existing Turtles are expanded automatically while preserving their inventory, IDs, files, and equipped upgrades.
  • Modems, speakers, and crafting upgrades now work from internal module slots.
  • Updated the English and Spanish translations, recipes, README, and TaleOS Wiki.
  • The boot banner now reports TaleOS v0.2.

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