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Survival Overhaul - Temperature

This mod adds a temperature system to different biomes. Some are hotter/colder than others, and proper armor/clothes must be worn to counteract them.

File Details

TemperaturePlugin-0.6.0.jar

  • R
  • Mar 28, 2026
  • 3.78 MB
  • 49
  • Early Access

File Name

TemperaturePlugin-0.6.0.jar

Supported Versions

  • Early Access

0.6.0 - Reuploaded, should work now

  • Added Weaver's Loom crafting. The loom can be crafted at a Workbench and contains recipes for clothing items and fabric materials like bolts of linen. Cotton seeds can be planted and processed at the Farmer's Workbench (level 2) to get the cotton needed for crafting.
  • Added Underlay Armor system. Players can craft an Underlay Pouch and Heat or Cold Underlays at the Weaver's Loom. The pouch has 4 slots representing head, chest, arms, and legs in order. Placing an underlay in a slot provides temperature protection for that armor slot, letting players add temperature resistance on top of any armor they are already wearing. Mixing is supported. Some slots can have cold underlays and others heat underlays. An underlay only provides protection if there is armor in the matching slot. Underlay and pouch models and icons are placeholder for now.
  • Going bare in hot environments now helps. Each empty armor slot provides a small passive heat resistance bonus, giving a heat bonus to players who take off their gear in the heat. Wearing no armor at all gives the largest bonus, though it is still less effective than proper heat protection clothing.
  • Adjusted Mountain biome cold value so it is not as extreme.