promotional bannermobile promotional banner

Sig's Statues

Aggressive mobs have a chance of dropping statues / trophies. Passive mobs have craftable statues.
Back to Files

Sig's Statues v1.2.zip

File nameSig's Statues v1.2.zip
Uploaded
Sep 2, 2026
Downloads
34
Size
6.8 MB
File ID
8789201
Type
R
Release
Supported game versions
  • 0.6

What's new

Server Version:  >=0.6.0 <0.7.0  (Update 6)


Added:
    Zone 1: Boars, Marsh Snake
    Zone 2: Armadillo, Desert Chickens, Camels (all 6 colors), Gecko, Tortoise, Cobra, Rattlesnake, Scorpion, Sabertooth Tiger, Hyenas, Sand Lizard, Skrill,
    Zone 4: Firesteel Golem, Ember Spirit
    Void:  Necromancer, Spawn, Crawler, Spectre, & Eye Void (all void mobs are done now!)

Updated:
    - Removed crafting recipes from both Cactee statues
    - Adjusted some drop rates
    - Updated Void Golem statues (the game was convinced there was a problem with these so I deleted & recreated them)

 

NOTE:
- The black wolf & white wolf share a droplist.  As such statues for both colors can drop from either color wolf.

If you use Endgame & QoL, there are patches that allow statues for the void golem, frost golem, frost dragon, frost spirit, void golem, & grooble included. Endgame uses their own versions of those NPCs.  If you don't use that mod, these patches are NOT supposed to activate.  

HOWEVER, if you do NOT use Endgame & cannot get the game to load with this mod, open the zip file, go to 'Server/Drops/NPCs and deleted the following folders:  Endgame_Mobs, Frozen_Dungeon, Swamp_Dungeon, & Bosses.  Patchly should ignore those patches if Endgame isn't found but I can't guarantee that's the case.

 

If you're still having issues, search your error log for "Sig_" and let me know what it says.

This mod has no additional files