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Shrek

Adds Shrek as an aggressive NPC that naturally spawns in Zone 1 swamps, creating challenging encounters in wetland biomes
Hytale2026-02-07_13-28-02 (1).png

Hytale2026-02-07_13-28-02 (1).png

Hytale2026-01-19_21-11-05.png

Hytale2026-01-19_21-11-05.png

Description

Shrek Swamp Guardian transforms Hytale's swamps into dangerous territories protected by the most famous ogre. This mod adds Shrek as a hostile NPC that fiercely defends his swamp territory in Zone 1.​

Main Features

Natural swamp spawning: Shrek automatically appears in Zone 1 swamp biomes (Wetlands), patrolling his territory at any time of day or night​​

Aggressive behavior: Detects nearby players and actively chases them down until eliminated or lost from sight​​

Challenging combat: Equipped with custom weapons and stats to create memorable encounters

New structure: Shrek’s house now generates in Zone 1 plains, where Shrek can appear along with some loot.

New sound effects: Custom sounds for Shrek when he detects an enemy and when he wakes up after sleeping at night.

Installation

  1. Important: You must also download the “Shared Structures” mod by joshieman for structure generation to work correctly. The mod is still in development and will continue to be improved over time.
  2. Download the mod from CurseForge

  3. Place the file in %APPDATA%\Hytale\UserData\Mods\

  4. Enable the mod in your world from the mods menu

  5. Create a new world or explore new swamp chunks to find Shrek​

Requirements

Hytale Early Access (2026)

New world recommended for optimal spawning​

Explore the swamps at your own risk!

project in development

The Shrek Team

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