File Details
ScrubyCompanion-v1.3.3.jar
- R
- Apr 11, 2026
- 3.45 MB
- 76
- Early Access
File Name
ScrubyCompanion-v1.3.3.jar
Supported Versions
- Early Access
v1.3.3 - Combat Mode Update (2026-04-11)
Added: Combat Mode System
- Two combat modes for your companion: Defensive and Aggressive
- Defensive (default): Companion only attacks enemies you engage
- Aggressive: Companion proactively detects and attacks all hostile NPCs within 20 blocks
- Switch modes via /scruby-defensive and /scruby-aggressive command
- Clickable Shield/Sword icons in the Skill Tree (bottom-left) for quick mode switching
- Mode is persistent -- survives server restarts
Added: Stationed Combat Modes
- Stationed companions can be set to Defend or Patrol via icons in the Scrubys tab
- Defend: Companion stays at station position (existing behavior)
- Patrol: Companion patrols in a 15-block radius around station, actively hunting enemies within 20 blocks
- 50-block leash -- patrolling companions teleport back to station if they wander too far
Added: Companion Friendly Fire Protection
- Companions no longer target or attack each other, regardless of combat mode
- Uses Hytale's NPCGroup + ExcludeGroups system for reliable exclusion across all role variants
Added: Battle Music
- Epic fight music during prestige boss encounters
Added: Credits
- Icon & Music credits
Fixed: Station System
- Station ticking now processes ALL stationed companions, not just the most recent one
- Switching combat mode of one stationed companion no longer affects other companions

