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RubbleWorks

4/11 Update. RubbleWorks turns structural support into gameplay. Break the last support holding something up, and the unsupported section collapses. Hostile Mobs will also target structural weak points.

File Details

RubbleWorks-1.1.2.jar

  • R
  • Mar 24, 2026
  • 61.70 KB
  • 13
  • Early Access

File Name

RubbleWorks-1.1.2.jar

Supported Versions

  • Early Access
  • Added entity-scoped 'DamageBlockEvent' coverage so collapse checks can react to more support-damage sources when Hytale emits entity-driven block damage events. 
  • Better compatibility for custom mobs, scripted attacks, and other modded entity behaviors that damage blocks through Hytale's entity event path. 
  • Safer coverage for future structural weak-point mechanics. 

Note:

  • If a custom attack removes or mutates blocks without raising block damage or break events, it will still need an explicit RubbleWorks hook later. 

Upgrade notes:

  • Replace 'RubbleWorks-1.1.1.jar' with 'RubbleWorks-1.1.2.jar'.
  • Existing RubbleWorks struccture behavior and config expectations remain the same.
  • If there are other structural mods out there, and they don't play friendly with mine please point me to it and I will do my best to add compatibility.