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RPGMobs

Adds tiered enemies with randomized armor, weapons, abilities, effects, and better loot to your world (fully configurable)! Uses NameplateBuilder as a dependency.

File Details

RPGMobs-4.260326.6.jar

  • R
  • Apr 3, 2026
  • 1.31 MB
  • 551
  • Early Access

File Name

RPGMobs-4.260326.6.jar

Supported Versions

  • Early Access

[4.260326.6] - 2026-04-03

Fixed

  • Per-world family tier prefixes being erased when adding or saving new entries -- the overlay UI was filtering out entries that matched the resolved config (which included the overlay itself), causing all existing families to be silently dropped on save
  • Per-world family tier prefixes using merge-with-base instead of full replacement -- overlay families are now treated as a complete replacement list, matching the intended overlay semantics. The UI shows only what is configured in the overlay (or base defaults when no overlay exists)
  • Deleting a default family from a per-world overlay not persisting -- removed families reappeared after save because the resolver merged base defaults back in. The overlay now stores the full list, so deletions are implicit