File Details
RPGMobs-4.260326.4.jar
- R
- Apr 1, 2026
- 1.31 MB
- 314
- Early Access
File Name
RPGMobs-4.260326.4.jar
Supported Versions
- Early Access
[4.260326.4] - 2026-04-01
Changed (Admin UI QOL Improvements)
- Spawn Tier Restrictions: Delete All / Delete Filtered buttons - search NPCs and bulk-delete tier restrictions, consistent with Loot and Mob Rules tabs
- Tier Detail Parameters table - Combat AI tier parameters (guard cooldown, strafe interval, shield block duration, guard recovery, retreat HP threshold) are now displayed as a table with all 5 tiers visible simultaneously, replacing the old tab-selector-with-single-value layout
- Equipment tab: weapon and armor category rows now stretch full page width and are left-aligned
- Rarity & Tiers tab: Per-Tier Equipment and Tier Rarity Weights tables now have full-width row backgrounds with proper left-aligned data
- Spawning tab: description text moved above progression style buttons, "Search NPCs:" label with Delete All/Delete Filtered, Add Category/Mob Rule buttons moved below the NPC list, consistent spacing and subtitle styling throughout
- Combat AI tab: Combat Styles and Weapon Combat detail panels no longer double-indented from the left wall
- Loot tab: restored missing Delete All button for Search Templates and Add Category/Add Template buttons after exiting drop search mode
- Loot tab: Drop Rules Delete Filtered/Delete All buttons moved below the drop list for consistency
- Loot tab: Search All Drops Delete Filtered button properly aligned with the data table
- Mob Rules tab: NPC selection popup now shows "[+] Add Filtered" button to bulk-add all filtered NPCs to the current category
- Custom Presets section - per-world preset area split into "Apply Preset" and "Custom Presets" with clearer descriptions
Fixed
- Vanilla loot drops not spawning when extra rolls set to 0 - the drop table now always rolls at least once as a base replacement for culled weapon/armor items
- Category extract (">" peek button) not working for Spawn Tier Restrictions - the extract handler was stripping the category key prefix before map lookup, causing a silent no-op
- Loot template state (expanded template, filters, category) not preserved after save/discard
- Equipment tab state (weapon/armor category navigation) not preserved after save/discard
- Health scaling changes not applying on first save after server restart - the post-restart resync was consuming the reconcile cycle without checking for config changes, requiring a second save to take effect
- Reduced same-faction friendly fire damage between elite NPCs - DisableDamageGroups now consistently includes both "Self" and the NPC's own faction for all factions. Note: NPCs may still aggro on each other after accidental hits due to engine-level retaliation behavior. Full fix requires generating Attitude Role assets with Friendly group definitions (planned)
Optimization
- Mob rule matching performance overhaul - Estimated up to 75% reduction in total RPGMobs server overhead
Changed
- NameplateBuilder dependency now requires version >= 4.260326.2 (breaking API changes)

