RPGLeveling-0.4.2.jar
What's new
[0.4.2] - 2026-10-12
Mod version: 0.4.2 · Game version: Hytale ^0.7.0
🔄 Changed
- Woodcutting performance - Chopping trees is lighter on the server: less lag when a tree falls, tighter tracking of connected wood, and fewer wasted checks on neighboring trees.
- Woodcutting XP halved again - Woodcutting XP is now 1/4 of the authored config formula (was 1/2). Mining XP is unchanged; config numbers stay as written.
🐛 Fixed
- Mining / Woodcutting GUI % - The Stats GUI no longer shows the built-in 4x break pace as if it were your skill bonus. 1 point should read about +8%, then about +8% per extra point (not +308% then +316%).
- Tree woodcutting XP notifications - A lone wood block still grants XP right away. A full tree grants one XP notification after a short settle while it falls (no multi-spam). Hitting the same tracked pieces again does not stack extra awards. Neighboring trees connected only by leaves are no longer credited together.
- Zenith class power on relevel - Class innate stats and weapon damage % per level now use max level (for example 100) while you have a Zenith rank, so releveling no longer strips class strength. Your displayed level and allocated-stat climb stay the same.
- Zenith and stat points - With
ResetStatsOnZenithRankUpset tofalse, players who already have a Zenith rank no longer earn new available stat points on level-up (even if an older save was missing the lock flag).
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