RPG Leveling And Stats/Skills

RPG Leveling turns Hytale into a true RPG with XP, levels, zones, scaling difficulty, and stat progression. Easy–Extreme modes; spend points on Damage, Defense, Health, Stamina. 0.3.0: classes and 18 passives (LifeSteal, Impact…). HUD, GUI, leaderboard.
Back to Files

RPGLeveling-0.4.1.jar

File nameRPGLeveling-0.4.1.jar
Uploader
Zuxaw_devZuxaw_dev
Uploaded
Oct 12, 2026
Downloads
1.6K
Size
13.9 MB
File ID
9148225
Type
R
Release
Supported game versions
  • 0.7

What's new

[0.4.1] - 2026-10-12

Mod version: 0.4.1 · Game version: Hytale ^0.7.0

Ko-fi Discord

🔄 Changed

  • Zenith keeps stats by default - ResetStatsOnZenithRankUp now defaults to false in mods/Zuxaw_RPGLeveling/ZenithConfig.json. On rank-up you still return to level 1 (unless level reset is off), but allocated stats and available points stay, and later levels grant no new stat points. Set it to true if you want the old clear-and-re-earn climb. Existing servers still on true are updated to false on the next start (migration); restart or /lvl reload after. Set it back to true yourself if you want reset.

🐛 Fixed

  • Zenith and level-gap combat - After a Zenith rank, fighting while climbing back from a low level no longer treats you as underleveled for gap damage, gap defense, kill XP level-diff, or zone color/warnings. Combat match uses max level (for example 100). Your displayed level and the relevel climb stay the same.

This mod has no additional files