File Details
RPGLeveling-0.1.1.jar
- R
- Jan 17, 2026
- 123.71 KB
- 3.7K
- Early Access
File Name
RPGLeveling-0.1.1.jar
Supported Versions
- Early Access
[0.1.1] - 2026-01-17
🐛 Fixed
- 🪵 Woodcutting/Mining Stat Separation: Fixed a bug where woodcutting stats were incorrectly affecting mining blocks and vice versa. Mining and woodcutting stats are now properly separated - mining stats only affect stone/ore blocks, and woodcutting stats only affect wood blocks
- ⚖️ Damage Calculation Formula: Reworked the damage calculation from flat addition to percentage-based multiplier for better scaling. The new formula uses
damage = baseDamage * (1.0 + statLevel * statValuePerPoint / 25)which provides more balanced progression - 📊 Stat Scaling Balance: Adjusted stat scaling to prevent blocks from breaking too easily at low levels. The new formula ensures that level 50 players with 50 points in woodcutting can break trees in 1-2 hits, while lower levels have more reasonable progression
- 🔢 Zero Stats Handling: Ensured that having 0 points in a stat has no negative effect - players with no stat points allocated will perform at base level without any penalties
🔄 Changed
- 📐 Mining/Woodcutting Calculation: Changed damage calculation to use percentage-based multipliers instead of flat damage addition, providing better scaling across all levels