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Regrowth πŸƒ

Regrowth restores nature after you harvest it: felled trees regrow from saplings that appear on the remaining trunk, and dirt slowly turns back into grass over time.

πŸƒ Regrowth πŸƒ

⚠️ Dependency

βœ… Requires  HTDevLib πŸ‘ˆπŸ» The mod will not function without it.

HTDevLib is required for this mod to hook into world/block events.


🌟 Features

🌱 Tree Regrowth

  • When a naturally generated tree is chopped down, the mod automatically replants a sapling after a short delay.
  • Works with normal trunks and thin trunk/branch trees.
  • Prevents unnatural spam by applying minimum distance between saplings.

 

🌿 Grass Restoration

  • Areas that lose grass will gradually regrow over time, creating a more natural world recovery.
  • Regrowth is slow and randomized, so it doesn’t spread all at once.

πŸ“œ Important Notes

  • This mod is designed for naturally generated trees.
  • Player-built trees/wood structures are ignored (to avoid unwanted regrowth in builds).
  • Works fully on the server side (no client required).

⚠️ Disclaimer: Hytale is in early acess, so this mod is not fully complete yet. Some saplings/trees are missing or may not work properly.
Regrowth automatically detects saplings and trees, and it will adapt automatically as the game updates or new tree mods are installed.

The Regrowth πŸƒ Team

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