File Details
RegionSpawnMobs-1.0.7.jar
- B
- Mar 9, 2026
- 166.89 KB
- 70
- Early Access
File Name
RegionSpawnMobs-1.0.7.jar
Supported Versions
- Early Access
Fixed
Spawn System Overhaul
- Fixed mobs spawning beyond configured maximum capacity
- Completely rebuilt spawn system to properly respect capacity limits
- Spawn validation now checks capacity before each spawn attempt
Time Configuration System
- Fixed time-based spawn conditions not working correctly
- Mobs configured to spawn at night now actually spawn at night
- Time periods now use Hytale's native time system for accuracy
- Each entity now validates its own time conditions independently
Entity Cleanup on Login
- Removed automatic entity cleanup when admins join the server
- Mobs now persist in the world as intended
- No more unexpected mob disappearances
Added
Enhanced Time Periods
- Dawn (0-4.8h) - Early morning
- Midday (4.8-12h) - Morning to noon
- Dusk (12-19.2h) - Afternoon to sunset
- Midnight (19.2-24h) - Night time
Time Aliases
- Day (Midday + Dusk) - Full daylight period
- Night (Dawn + Midnight) - Full darkness period
- ALL - Spawn at any time
Debug Improvements
- Added detailed time validation logs
- Added weather condition validation logs
- Added per-entity condition checking logs
Removed
Redundant Configuration
- Removed
spawnOnlyWithPlayers(system always checks for players) - Removed
despawnWhenNoPlayers(not implemented) - Removed
playerRangeDespawnChunks(not implemented) - Removed
noPlayerTimeoutSeconds(not implemented)
Removed Commands
- Removed
/rsmglobalrequireplayers(redundant) - Removed
/rsmglobaldespawn(not implemented) - Removed
/rsmglobaldespawnrange(not implemented) - Removed
/rsmglobaltimeout(not implemented)
Changed
Spawn Logic
- Spawn conditions now checked per entity instead of per region
- Better handling of mixed time/weather requirements
- More accurate capacity tracking during spawn cycles
Configuration
maxPerChunkDefaultnow defaults to 3 (was 5)- Simplified global_config.json to only include used settings
Summary
- Mobs now respect maximum capacity limits
- Time-based spawn conditions work correctly
- Mobs persist until manually removed (no auto-despawn)
- Cleaner configuration with only functional settings
- More precise control over spawn timing
Version: 1.0.7 (BETA)
Status: Stable

