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Pytale NoKnockback

Simply disables the knockback effect when a player is hit by an entity

This mod removes all knockback effects from every combat interaction in the Hytale. When a player is hit by any weapon, tool, projectile, or entity, they take damage normally but remain completely stationary.

Features

  • Disables knockback from all melee weapons
  • Disables knockback from ranged weapons and projectiles
  • Disables knockback from all mobs and entities
  • Keeps all other combat mechanics unchanged
  • Works in single‑player and multiplayer

How It Affects Gameplay

  • Movement becomes more consistent because hits no longer push the player away
  • Building, parkour, and exploration near edges or hazards become safer
  • Movement becomes more consistent because hits no longer push the player away
  • Combat encounters feel more stable since positioning is not disrupted
  • Ideal for custom maps, adventure scenarios, or servers that require precise movement control

Purpose

The mod provides a smoother, interruption‑free experience for players who want full control over their movement without knockback altering their position.

The Pytale NoKnockback Team

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