Project Sakura

A peaceful cherry-blossom realm in Hytale where Slothian villagers wander five biomes (Sakura forest, lavender prairie, lilac wisteria garden, plum-blossom koi pond, and bamboo glade) and everything you build stays forever.

File Details

ProjectSakura-v1.4.1.zip

  • R
  • Apr 30, 2026
  • 618.53 KB
  • 176
  • Early Access

File Name

ProjectSakura-v1.4.1.zip

Supported Versions

  • Early Access

# Project Sakura — Changelog

## v1.4.1 — Compatibility & Hygiene Pass

Verified compatibility with the current Hytale Update 5 pre-release build
through a fresh in-game smoke test (asset pack loaded, fragment instance
spawned, return portal generated, player joined and exited cleanly with
zero Sakura-specific warnings or errors). No content changes.

### Manifest improvements
- `ServerVersion` changed from a pinned `2026.03.26-89796e57b` build hash
  to the wildcard `*`, so the mod stays compatible across future Hytale
  updates without re-publishing.
- Added explicit `DisabledByDefault: false` for clarity (matches the
  default behaviour, makes it readable).
- Added `Website` field pointing to the CurseForge mod page.
- Author block now includes `Email` and `Url` for credit and contact.
- Description rewritten to accurately reflect what the mod ships
  (custom Sakura tree prefabs, Slothian villager roles, dynamic petal
  weather, portal-key crafting) instead of the original generic blurb.

### Build script
- `build_sakura_zip.py` now reads the version from `manifest.json`
  automatically — no edits required for future releases.
- Paths are resolved relative to the script's own location, so moving
  the project between workspaces no longer breaks the build.
- Output ZIP is automatically placed in
  `releases/project-sakura/` when reachable, otherwise next to the
  project for portability.
- Added explicit validation that `manifest.json` lands at ZIP root
  (CurseForge upload requirement).

### Documentation
- This changelog now lives in the repository (was missing).

---

## v1.4.0 — Slothian Update

Largest content release to date. Dramatically expanded the population
of the Sakura Grove.

### New: Slothian villages
- Six Slothian NPC roles now spawn in the Grove: Villager, Kid, Elder,
  Monk, Scout, and Warrior — each with custom appearance textures
  (Bun haircuts, monk robes, scout outfits, warrior armour, etc.)
- Slothian spawner integrates with the day/night cycle (5 AM – 9 PM)
- Resolved earlier "unknown NPC" warnings by adding proper Role JSONs

### New: Custom Sakura tree prefabs
- 15 hand-built Sakura trees across three growth stages (5 prefabs per
  stage), replacing the v1.3 placeholders that borrowed from Crystal
  Tree variants
- Pink canopies, curved trunks, and natural variation across the grove

### Wildlife refresh
- Five spawner files cover Animal, Aquatic, Avian, Nocturnal, and
  Slothian categories
- Animals: Deer, Bunny, Rabbit, Fox, Squirrel, Frog, Mouse
- Avian: Sparrow, Bluebird, Finch, Duck
- Aquatic: Minnow, Salmon, Trout, Bluegill
- Nocturnal: Owl, Frog, Bat, Rat

### Other
- Updated environment to use cherry-blossom particle weather during the
  day, gentler night ambience
- Tweaked SpawnDensity and water tint for a softer overall mood

---

## Earlier releases

v1.3 and earlier focused on the fragment instance scaffold, the portal
key crafting recipe, and the initial Sakura biome density curve. Detailed
notes for those releases are not included here.