Description
An all-in-one solution for factories, technology, automation, and progression.
Bringing together inspiration and elements from Factorio, Planet Crafter, Satisfactory, and many Minecraft mods such as AE2, buildcraft, galactic raft, computercraft, industrialcraft.
Basically a big tech modpack in a single mod for Hytale.
Work your way up from the stone age, become an engineer, set up huge factories, automate everything, make things renewable with huge production chains, and travel to space!
I started making it manually, but didn't get very far, and have used Claude AI to make most of it. If it becomes successful, I'll try to get a real artist to redo the textures and models.
More ores
Dozens of new matrerials and components
Electric system with wiring, various generators and batteries
Power armour and weapons
Auto tree chopper and crop harvester
Power tools
Fluid pipes, pumps, and storage tanks
Factorio style conveyor belts and robot arms
Minecraft style hoppers
Many different machines for producing all sorts of items
Large storage vault
Data system for viewing storage contents from a screen, retrieval via item pipes
Power/data cables, and item pipes can all be run in a single blockspace to save space. Facades possibly coming soon.
Network crafting so you can request items to be crafted for you
Buildcraft style mining quarry
Gravel and sand sifting system, inspired by Ex Nihilo
Factorio style drones to transport items, and various logistics chests
Computercraft style mining robots
Upgrade modules for machines
Gunpowder, guns, bullets, rockets, rocket launcher etc
Fireworks in various colours
Rocket system, in which rockets can be used for fast travel to other launchpads
Send resources to space with the rocket, to complete objectives found in the galactic trade terminal, and buy and sell items with fluctuating prices
Space Station, moon, and mars dimensions
Oxygen system with space suit, oxygen production, airlocks, oxygen canisters etc
Lower gravity on space dimensions
Fracking system for mining oil and gas
Coming soon: Fusion reactors, vehicles, more metals and alloys, more chemistry related processes, pollution effects, possibly more enemies and dimensions.
Many of these systems are barebones, and will likely be changed and overhauled a lot in the future. It might be risky to use this in a long-term world that is important to you.
I'd love to get suggestions and feedback.









