Orechard_Armors-1.2.2.jar
What's new
## 2026-03-04
- Added captured mob soul release flow in `UseMobSoulCrystalInteraction` with metadata fallbacks, spawn position/rotation resolution, and release logging.
- Guarded mob soul crystal normalization against re-entrancy, added inventory-change error handling, and improved captured crystal migration to category-specific item IDs.
- Updated mob soul crystal item definitions with new icons/models/textures and per-type interaction configs (base + Aquatic/Avian/Boss/Captured/Creature/Elemental/Empty Role/Intelligent/Undead/Void).
- Adjusted crystal recipes: `Mob_Soul_Orb` now uses `Orechard_Ingot`, and `VoidHeartCrystal` no longer requires `Orechard_Gravity-Gold`.
- Updated Orechard mob soul crystal icon properties and added generated icons/material assets for the new crystal visuals.
All Relations
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