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Orbis & Dungeons (RPG class mod)

The Evolution Update introduces a modular Race and Class system, allowing players to combine unique biological traits and combat specializations for permanent stats, weapon bonuses, and elemental resistances.

File Details

Orbis_and_Dungeons-2026.1.27-54964.jar

  • R
  • Jan 27, 2026
  • 99.60 KB
  • 2.0K
  • Early Access

File Name

Orbis_and_Dungeons-2026.1.27-54964.jar

Supported Versions

  • Early Access

Version 2026.1.27 (Build 54964) - Dwarf Update

⚠️ Important Notice

Configuration Reset May Be Required: The Dwarf race should now appear correctly in the selection UI. However, if the menu still displays only 1 page (or is missing the Dwarf option), you may need to delete the races_config.json file. This will force the server to regenerate the configuration file with all current races included.

🎉 What's New

New Race: Dwarf

  • Stats: +50 Health (150 total), +0 Stamina (10 base)
  • Resistances: 30% Physical damage resistance, 50% Fall damage resistance
  • Theme: Extreme tank with unbreakable resilience
  • Strengths: Stone Skin (Physical resistance), Sure-footed (Fall resistance), Extreme survivability
  • Weaknesses: Very low mobility (10 stamina), Slow movement, Short stature
  • Design: Pure tank race with the highest HP and strong defensive resistances, trades all mobility for survivability

🔧 Changes & Improvements

Race System

  • Dwarf Implementation: Fully integrated the Dwarf race into the selection menu and attribute system.
  • Attribute Balancing: Applied specific resistance modifiers (Physical/Fall) unique to the Dwarf anatomy.

📝 Technical Details

Files Modified:

  • races/RaceRegistry.java - Registered DwarfRace

Files Created:

  • races/DwarfRace.java - Dwarf race implementation logic and stats

Build Information:

  • Build Number: 54964
  • Date: January 27, 2026