No Repair Durability Penalty

Repairing an item no longer permanently lowers its maximum durability. Nothing else about repairing changes

No Repair Durability Penalty

Repairing an item no longer costs it maximum durability

In vanilla Hytale, repairing an item at a repair station permanently lowers its maximum durability by a fraction of how damaged it was. Repair a tool often enough and it becomes unusable no matter how many repairs you have left. This mod removes that penalty: a repair restores the item and leaves its maximum durability exactly where it was

Nothing else changes. The repair still consumes the material in your hand, the UI is untouched, and every other item mechanic behaves as it always did

Install

  1. MixinTale in [GameFolder]/UserData/EarlyPlugins/ (or [ServerFolder]/earlyplugins/ for a dedicated server, which must also start with --accept-early-plugins). This is required — the mod does nothing without it
  2. NoRepairDurabilityPenalty-2.0.0.jar in [GameFolder]/UserData/Mods/ (or [ServerFolder]/Mods/)

If the mod appears not to load, check that world's config.json: each save has a Mods block, and a mod listed with "Enabled": false is skipped at boot

Requirements

Hytale 0.6.3 or later, and MixinTale 3.0.0 or later. Server-side: on a dedicated server only the server needs it, players do not

The No Repair Durability Penalty Team

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