NickNameChanger v0.0.18
What's new
- Updated for Hytale 0.6.x, built against server 0.6.8.
- Fixed nickname commands on 0.6.8. Use
/nncif another mod owns/nick. - Kept real usernames unchanged so other mods and server commands can find players by account name.
- Added nickname and message-color support for mini-chat-formatter 0.1.x, plus nickname sync for EssentialsPlus and EliteEssentials. EP's native sync accepts only A-Z, a-z, 0-9 and
_. EE message colors need HelpChat PlaceholderAPI and%nnc_msgcolor_legacy%before{message}. - Fixed LuckPerms prefix formatting and defaults for unset permissions.
- Added nickname character rules, real-name protection and a separate
nickname.msgcolorpermission. - Fixed tab-list, map and nameplate updates, plus editor Apply/Reset handling.
- Added optional PlaceholderAPI tokens and external placeholders in NNC chat. Added a HyperPerms nickname token; HyperPerms 2.10.0 itself is not compatible with server 0.6.8.
- Added automatic config migration with
config.json.pre-0.0.18.bak. Unreadable nickname files are no longer overwritten; failed saves are reported. - To upgrade, stop the world or server, replace the jar and delete the old jar. Keep the data folder.
- The name at the top of the inventory or character screen comes from the client account. No server mod can change it.
- Report bugs on GitHub Issues. I don't read CurseForge comments.
This mod has no additional files