New Life
Choose where you start when you first join a world.
The first player to join sees a menu. Pick a start, and you are moved to a safe spot that matches your choice. Dying does not open the menu again.
Start options
- Anywhere
- Above ground
- Underground
- Choose a zone (Emerald Wilds, Howling Sands, Whisperfrost Frontiers, or Devastated Lands)
- Start in a dungeon
- Start on an island
Dungeon starts pick from places like cursed crypts, outlander camps, trork fortresses, ancient ruins, wind temples, scarak nests, goblin lairs, and mineshafts.
Extra settings
- Random for each player. Later players get their own menu when they first join. If this is off, everyone uses the first player's start.
- New place after death. After you die, you are sent to a new spot of the same type instead of the same place.
- Ignore beds. You respawn at your chosen start even if you have a bed.
Command
Use /newlife to open the menu again at any time.

