V1.0 behaviour
Any successful positive damage received by an NPC disables its health regen.
- Every new hit restarts the quiet-period timer.
- Regen is restored after 30 seconds without new damage.
- Players are never affected.
- Damage source does not matter: melee, projectiles and environmental damage all
use the same server damage pipeline.
- The NPC's pre-existing regen state is preserved. An NPC whose regen was already
disabled by another mod or role stays disabled after the timer expires.
Install
Place `NCS88-No-Mob-Regen-1.0.0.jar` in the Hytale server's `mods` directory,
then restart the server.
Configuration
On first run the plugin creates `ncs88_no_mob_regen.json` in its plugin data
directory:
```json
{
"RegenDelaySeconds": 30.0
}
```
Values below zero are treated as zero. Restart the server after changing the
configuration.
Compatibility notes
The mod does not replace NPC assets, roles, stats, weapons or damage values. It
only toggles the Update 6 `HealthRegenState` component for damaged NPCs and uses
a transient ECS component for its timer.

