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Dungeons and more Structures

Dungeons and more structures in the normal world
kweebec (1).png

kweebec (1).png

dungeon (1).png

dungeon (1).png

camp (1).png

camp (1).png

tree (1).png

tree (1).png

cave.png

cave.png

HCLoaxkXQAADsNg.jpg

HCLoaxkXQAADsNg.jpg

cave3.png

cave3.png

Description

 

To have these structures spawn, you must have the Shared Structure mod installed (or a recently released unofficial version provided by a user on this forum LINK).

This project is currently in a testing phase. It is my first attempt at structure modding, and I want to see how the community likes the designs and spawn rates before I commit to a larger expansion.


Included Structures:

Kweebec Guard: A decorative build designed to enhance the world’s atmosphere. 
Camp with Mini-Cave: A small underground structure. It has been set to a low spawn rate because it contains high-tier loot. It is meant to be a rare find during exploration.
Tree Story: A mighty tree with a teleport to another world. Hidden within the tree is a passage to a great dungeon. (Rare spawn structure)
AirShip: Flying structures with good loot and mobs. They rarely appear on the map (only on water biome).
Mineshaft: A frequently appearing structure with a large mine and a large number of mobs.



Future Plans: If the project gets enough interest, I plan to add more content in later updates, including larger dungeons, mini-boss encounters, and zone-specific builds.

Feedback: If you find any bugs or have suggestions, feel free to use the comments section. You can also reach me on Discord at joszza for a faster response.


The Dungeons and more Structures Team

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