Description
Recommended mods
MobMapMarkers
Shows nearby mobs as icon markers on the world map (M key), BetterMap radar, and optionally on the minimap when FastMiniMap is installed.
Features
- Mob icons on the world map using authored Hytale creature icons
- Auto-generated fallback icons for unknown or modded mob types
- Nearest-first cap keeps crowded maps readable
- Radius filtering, distance labels, mob name labels
- Optional BetterMap compass/radar marker display
- Progressive minimap icon loading to avoid blocking the first overlay update
- Paginated
/mobmapfilter UI with lazy icon loading - Minimap overlay — mob icons appear on the minimap when FastMiniMap is installed
Installation
- Copy
MobMapMarkers-1.6.3.jartoUserData/Saves/<World>/mods/ - Start the server — config is auto-generated on first run
Configuration
Config path: UserData/Saves/<World>/mods/thenexusgates_MobMapMarkers/config/mobmapmarkers.json
| Key | Default | Description |
|---|---|---|
configVersion |
2 |
Internal schema version written by the mod |
enableMobMarkers |
true |
Enable/disable all mob markers |
enableMobMapCommand |
true |
Allow players to open the /mobmap GUI; set to false to disable entirely |
showMobNames |
true |
Show mob name below icon |
showDistance |
true |
Show distance to mob on marker |
showMobMarkersOnCompass |
false |
Show markers during compass-only and BetterMap radar updates |
showMobMarkersOnFastMiniMap |
true |
Enable FastMiniMap mob overlay when FastMiniMap is installed |
mobMarkerRadius |
768 |
Max viewing distance for mob markers (blocks) |
mobMarkerSize |
44 |
Icon render resolution in pixels (16–256) |
mobIconContentScalePercent |
96 |
How much of the marker slot the portrait fills (50–100) |
maxVisibleMobMarkers |
128 |
Nearest-first cap on visible markers; 0 disables the cap |
scanIntervalMs |
1000 |
How often mobs are scanned in milliseconds (250–60000) |
renderUnknownMobFallbacks |
true |
Generate icons for unknown mob types |
Commands & Permissions
| Command | Description |
|---|---|
/mobmap |
Open the per-player mob filter UI |
| Permission | Description |
|---|---|
mobmapmarkers.filters.map |
Show and use world-map visibility filters |
mobmapmarkers.filters.minimap |
Show and use minimap visibility filters |
mobmapmarkers.filters.compass |
Show and use compass visibility filters |
mobmapmarkers.filters.bulk.map |
Show and use bulk world-map toggles |
mobmapmarkers.filters.bulk.minimap |
Show and use bulk minimap toggles |
mobmapmarkers.filters.bulk.compass |
Show and use bulk compass toggles |
/mobmapopens whileenableMobMapCommandistrue. The edit buttons inside the page appear only when the corresponding permission node is granted by the server.
By default all permissions are op-only. Grant the relevant
filters.*nodes to let regular players manage their own filters.
Compatibility
- Standalone — works without any other mods
- Gains minimap mob overlay with FastMiniMap installed
- Gains compass/radar mob overlay with BetterMap installed



