File Details
MMOSkillTree-1.3.3.jar
- R
- Jun 15, 2026
- 3.42 MB
- 1.0K
- 0.5
File Name
MMOSkillTree-1.3.3.jar
Supported Versions
- 0.5
v1.3.3
A quest-reliability fix. Repeatable dailies offered by a quest NPC are now correctly re-offered after their cooldown, stale quests that were deleted or disabled no longer clog your quest log, and admins get a clearer per-player quest readout.
- Fixed: dailies are repeatable again at the quest NPC. A repeatable daily you had already finished could show as "Completed" forever when you talked to the quest giver, even though the main quest log correctly showed it as available again. The NPC screen now reads a quest's live status the same way the quest log does, so a finished daily shows as Available once its cooldown ends (and shows the remaining time while it is still cooling down).
- Fixed: phantom "accepted" quests no longer fill your log. A quest you accepted that was later deleted or disabled by the server kept counting toward your "X / Y accepted" total and the active-quest limit, even though it no longer appeared anywhere. Deleted quests are now cleaned up, and disabled ones no longer count, so the total matches what you actually see. This runs automatically on login and when you open the quest log, the NPC quest screen, or the achievements screen.
- Fixed:
/mmoquestadmin completenow really completes a quest. Forcing a quest complete for a player used to only hand out the rewards; for a repeatable quest it did not start the cooldown, so it did not behave like a real completion. It now finishes the quest properly, including setting the cooldown on repeatable quests. - Admins:
/mmoquestadmin status <player>now shows more. The per-player quest readout now lists each quest's live status, the cooldown time remaining on a repeatable quest, and flags quests whose definition is missing or disabled, so you can see at a glance why a player's quest is stuck.

