File Details
MMOSkillTree-0.0.10.jar
- R
- Jan 17, 2026
- 52.78 KB
- 1.1K
- Early Access
File Name
MMOSkillTree-0.0.10.jar
Supported Versions
- Early Access
Changelog
v0.0.10
New Features
- Crafting XP - New
CraftRecipeEventSystemawards XP when crafting items - Building XP - New
PlaceBlockEventSystemawards XP when placing blocks - CRAFTING skill - New general crafting skill type (15 XP per craft by default)
- BUILDING skill defaults - Placing blocks now awards XP at 50% of the breaking value (e.g., placing stone = 2 XP vs mining stone = 3 XP)
Technical
- New
event/CraftRecipeEventSystem.java- HandlesCraftRecipeEventfor crafting XP - New
event/PlaceBlockEventSystem.java- HandlesPlaceBlockEventfor building XP SkillDefaults.getBuildingDefaults()dynamically computes values from mining/woodcutting/excavation at 50%
v0.0.9
New Features
- Quick threshold commands - Set XP display threshold with
/xpd 10,/xpd 20,/xpd 0, etc.
Bugfixes
- Progress bar display - Fixed progress bar rendering in skill UI
v0.0.8
Bugfixes
/mmoconfig reloaddefaults- Now properly saves config after reloading defaults (previously only applied in-memory)
Changes
- Enhanced notifications - XP gain and level up messages now use the notification system instead of chat messages for better visibility
v0.0.7
New Features
- ViewXpPage - New custom UI page for viewing skill stats
- Shows total level, total XP, and number of active skills
- Displays individual skill progress for all configured skills
- Only shows skills with XP configuration data (unconfigured skills hidden)
- Open via
player.getPageManager().setPage(ref, store, new ViewXpPage(playerRef))
Technical
- New
pages/package for custom UI pages - UI files in
src/main/resources/Common/UI/Custom/Pages/ - Updated CLAUDE.md with UI page documentation and naming conventions
v0.0.6
New Features
/mmoconfig reloaddefaults- New admin command to reset all XP values to built-in defaults fromSkillDefaults.java
v0.0.5
New Features
- Comprehensive default XP values for all Hytale blocks based on official item database
- Mining: 10+ rock types, 9 ore tiers (CopperβOnyxium), 7 gem types
- Woodcutting: 30+ tree types across 5 tiers (CommonβSpecial)
- Excavation: All soil types including grass, sand, mud, snow, ash
- Harvesting: Grass, ferns, bushes, flowers, crops, fruits, coral, vines
- PickupItemEventSystem - Awards XP when picking up items
Changes
- Professional package structure - Reorganized codebase:
api/- Public API for other pluginscommand/- Command handlersconfig/- Configuration and defaultsdata/- Data models (SkillComponent, SkillType)event/- Event system handlersservice/- Business logicutil/- Utility classes
- SkillDefaults.java - Centralized default XP values (separated from config)
- Updated import paths:
com.ziggfreed.mmoskilltree.api.MMOSkillTreeAPI,com.ziggfreed.mmoskilltree.data.SkillType
v0.0.4
Bugfixes
- Fixed issue with "harvesting" blocks not rewarding xp
v0.0.3
New Skills
New skills added for developers to access via API
New Features
- Public API (
MMOSkillTreeAPI) for other plugins to access player skill datagetSkillComponent(PlayerRef)- Get full skill datagetXp(PlayerRef, SkillType)/getLevel(PlayerRef, SkillType)- Get specific skill datagetTotalXp(PlayerRef)/getTotalLevel(PlayerRef)- Get combined statsgetAllXp(PlayerRef)/getAllLevels(PlayerRef)- Get all skills as mapsaddXp(PlayerRef, SkillType, long)- Add XP (silent)removeXp(PlayerRef, SkillType, long)/setXp(PlayerRef, SkillType, long)- Modify XPgetLevelProgress(PlayerRef, SkillType)- Get progress to next level (0.0-1.0)calculateLevelFromXp(long)/getXpRequiredForLevel(int)- Utility methodshasSkillData(PlayerRef)/getSkillTypes()- Helper methods
- New skill category: Misc (for Building and future utility skills)
- New trigger types:
PLACE_BLOCK,FALL_DAMAGE,TAME_ENTITY,CATCH_FISH
Changes
/mmoxpnow only shows skills with XP > 0 (cleaner display)- Plugin instance now accessed via
MMOSkillTreePlugin.getInstance()(singleton pattern) - Commands now extend
AbstractPlayerCommandwithPlayerRefparameter - Internal services use API for cache access (DRY principle)
- Consistent cache keying via
PlayerRef.hashCode()
v0.0.2
Changes
- Changed default XP gain threshold for message display from 0 to 10
- Fixed permission issue with
/xpdisplaycommand
v0.0.1 - Initial Release
Skills
- Mining - Gain XP from breaking stone and ores
- Woodcutting - Gain XP from chopping trees and logs
- Excavation - Gain XP from digging soil and dirt
- Harvesting - Gain XP from harvesting plants and crops
Features
- Quadratic XP scaling formula for balanced progression
- Per-player XP display preferences (toggle on/off, set minimum threshold)
- Persistent player data via ECS component codec
- JSON config file with hot-reload support
- Pattern-based block matching for flexible XP configuration
Commands
/mmoxp- View your skill levels and XP progress/xpdisplay- Configure personal XP notification settingson/off- Toggle XP gain messagesthreshold --value=<n>- Only show gains >= n XPstatus- View current settings
/mmoconfig(OP only) - Server configurationlist --args=<skill|all>- View XP configurations<skill> --args=<pattern|xp>- Set XP for block patternbasexp --args=<value>- Set base XP per levelscale --args=<multiplier>- Set leveling speedremove --args=<skill|pattern>- Remove block patternreload- Reload config from file
Technical
- Dynamic skill system - adding new skills only requires enum entry + defaults
- TriggerType system for future event handlers (combat, crafting, etc.)
- Thread-safe skill caching for command access
- Auto-generates config on first launch

