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Mine Sign

A yellow sign guiding brave miners through sprawling caves. It is bright yellow, practical, and easy to carry.

File Details

Minesign_1.0.1.zip

  • R
  • Feb 7, 2026
  • 20.57 KB
  • 80
  • Early Access

File Name

Minesign101.zip

Supported Versions

  • Early Access

Ladies and gentlemen, the sign folds !

Update 1.0.1

The sign is unbreakable and must be interacted with to unfold and pickup.

  • It avoids breaking it by accident, which could lead to:
    • An irreversible loss of bearings.
    • Forgetting the direction of the exit.
    • An unexpected journey with no return.
  • Adds a quick animation to show it 'folding'.
  • It a good pretext to learn block states.

Changed :

  • Particules, and sound FX

Added : 

  • Use interaction:
    • Will fold the sign then, break the block

 Next :

 I tried implementing a state that "unfolds" the sign on placement.
It requires to "point to" the block, else, the state does not change : because the trigger is "secondary" interaction

  • I must find how to trigger a state on block placement or, after a certain delay.
    If you see this log and have a solution,  please send help. 🦕