File Details
Minesign_1.0.1.zip
- R
- Feb 7, 2026
- 20.57 KB
- 80
- Early Access
File Name
Minesign101.zip
Supported Versions
- Early Access
Ladies and gentlemen, the sign folds !
Update 1.0.1
The sign is unbreakable and must be interacted with to unfold and pickup.
- It avoids breaking it by accident, which could lead to:
- An irreversible loss of bearings.
- Forgetting the direction of the exit.
- An unexpected journey with no return.
- Adds a quick animation to show it 'folding'.
- It a good pretext to learn block states.
Changed :
- Particules, and sound FX
Added :
- Use interaction:
- Will fold the sign then, break the block
Next :
I tried implementing a state that "unfolds" the sign on placement.
It requires to "point to" the block, else, the state does not change : because the trigger is "secondary" interaction
- I must find how to trigger a state on block placement or, after a certain delay.
If you see this log and have a solution, please send help. 🦕

