Meteorites-1.0.jar
What's new
1.0.0 – Initial Release
Features
- Added an automatic meteor event system.
- Meteors spawn at random intervals between 30 and 90 minutes.
- Each spawn cycle has a 60% chance to trigger a meteor.
- Players receive a warning message ("A meteor is falling down...") before the meteor appears.
- Meteors spawn high in the sky and visibly fall toward the ground, giving players time to react.
- Impact includes explosion effects, terrain destruction, particles, and prefab placement.
Gameplay
- Meteor impact locations are randomized within a defined radius around players.
- Explosions affect both blocks and entities for dramatic environmental impact.
Technical
- Implemented a dynamic task-based scheduler instead of fixed intervals.
- Added internal debug messaging (disabled by default for release use).
- Cleaned up and structured core systems to support future expansion.
This mod has no additional files

