Map Gen - Web Map

Create a beautful PNG of your current map and view it live!
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MapGen-1.4.3.jar

File nameMapGen-1.4.3.jar
Uploader
PatrickJrPatrickJr
Uploaded
Oct 13, 2026
Downloads
23
Size
14.0 MB
File ID
9154706
Type
R
Release
Supported game versions
  • 0.7

What's new

[1.4.3] - 13th October 2026

Fixed

  • Config loading validates each setting on its own: invalid ports, batch sizes, hosts, origins, log paths and unknown storage types are reported and replaced by the default, and a corrupt file is left untouched. The file is written atomically.
  • Avatar proxy only accepts canonical UUIDs, caps downloads at 256 KiB and bounds its cache.

Removed

  • Config options nothing read (cache, zoom, tile and legacy HTTPS settings, among others). Twelve options remain and config.json is rewritten with only those on the next start; older keys are dropped, not migrated.
  • Unused ExportFormat and LayerType.isCompatibleWith.
  • Unused /api/debug, /api/cache and /api/maps/generate endpoints, the unwired export, layer-processor, background-generation and live-monitor scaffolding, and help text for export and cache commands that were never registered.
  • Source comments.

Added

  • Vertical slice view - Surface/Slice layer toggle with a height slider, +/-1/8/32 steps, Follow Player Y, and [ / ] shortcuts. Rendered off the world thread from loaded cubic sections via /api/slice/info and /api/slice/tiles/{z}/{x}/{y}.png, with a bounded LRU cache, in-flight dedupe and limited render slots.
  • Connection states - Live / Reconnecting / Offline / Paused badge with bounded exponential backoff, server probe before reconnect, stall detection and a full resync after every reconnect. No overlapping polls, no silently swallowed failures, load stops after 30 s hidden.
  • World selector - world parameter across the APIs, with per-world tile cache directories.
  • Tile invalidation - Modified chunks push tile-invalidation events so open maps refresh changed tiles.
  • Player tools - Follow a player, per-player movement trails, and a filterable player list.
  • Map tools - Distance measuring (D), marker search, and a right-click menu to copy block or chunk coordinates, centre, or start measuring.

Changed

  • Web viewer redesigned: slim top bar, collapsible player and tools docks with layer checkboxes, a floating slice bar, a compact status bar, and a phone layout with bottom-sheet docks. No longer loads background or border images from hytale.com.
  • Tiles are served with an ETag; unchanged tiles answer 304 instead of being re-downloaded, and the tile layer keeps a larger buffer.
  • Web frontend split into interactive-map.html, css/map.css and ES modules in js/ (no framework). Leaflet assets carry SRI hashes.
  • Realtime stream rewritten: per-client writer with bounded queue, client cap, 15 s heartbeat, change-detected pushes, entities collected only while a browser subscribes to the mobs channel.
  • API coordinates are now block coordinates; marker and spawn placement corrected. Spawn uses the world's real spawn provider.
  • Map zoom minimum is 0; tile zoom validated to 0-6.
  • HTTP server hardened: UTF-8, security headers, bounded request bodies, JSON errors, no wildcard CORS.
  • Updated compatibility for Hytale Update 7 section-based chunk storage and cubic worlds.
  • Software terrain rendering now uses HeightmapColumn and the loaded BlockSection at each surface coordinate instead of scanning the former fixed 0-319 range.
  • Chunk preload tracking now obtains its world from the Update 7 event rather than the removed WorldChunk.getWorld() method.
  • Migrated map protocol regression tests to the palette/packed-index MapImage format and foreign-memory serializer.
  • Interactive map website now uses the current Hytale logo.

Removed

  • No-op "Clear Cache" and "Generate Area" buttons, the cache-hit stat, the unused batch tile stub, and ChunkActivityMonitor.

Validation

  • Unit and HTTP tests added for the slice renderer, realtime handler and tile ETags.
  • Web UI exercised in headless Chrome against a mock server with synthetic data: connection recovery (Live, Offline, Live), slice view, trails, follow, measure, context menu, escaping of hostile player and marker names, and a phone-size viewport. Tested on a Hytale Update 7 server.
  • Compiled and tested against Update 7 server SHA-256 C3B5985B9E72727BF3BCF220923D7E61E78FE0F37CD1CD9C2A73F51E4F408FF8.

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