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Many Skills

Active skills for every weapon, each with its own skill tree.
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Many Skills 0.2.4

File nameManySkills-0.2.4-0.7.4.jar
Uploader
BitsandBytesBitsandBytes
Uploaded
Oct 29, 2026
Downloads
35
Size
4.0 MB
File ID
9358673
Type
B
Beta
Supported game versions
  • 0.7

What's new

0.2.4

Staffs

  • Staff implicits: every staff above Common now adds spell damage, shown at the top of its tooltip. Uncommon +10%, Rare +20%, Epic +50%, Legendary +70%. Staffs from other mods get it too.
  • New Wooden Staff: craft it from 5 sticks and 2 copper bars at the Workbench (Survival tab). Spell runes accept it.
  • Spell burns and poisons follow the staff as well.

Damage over time

  • Bleeds and poisons now deal a share of the hit that caused them, so they grow with your weapon. This covers Bladestorm, Phantom Blade, Blade Flurry, Axe Throw, Werewolf, Hunting Hawk, Rain of Arrows, Snare Shot, Shadow Step, Poison Imbue, Puncture and Lacerate.
  • Stacking poisons and bleeds count every hit, even when several land at once, such as volleys.
  • A weaker bleed never lowers a stronger one.
  • Poisons from the same hit add together.
  • Poison Imbue Jump, Viper Strike Spread and Puncture Spread pass their effects on the killing blow.

Skills

  • Explosive Arrow: every arrow in an enemy goes off together as one blast of their combined damage, up to 5 arrows. The fuse is now 2s. The Stack node multiplies the blast. Explosions now make a sound.
  • Bow volley: the 3 signature volley arrows now carry your arrow toggles.
  • Volley support: adds 2 extra projectiles beside any fan, at 25% less damage. Works on bow and crossbow skills and Fire Grenade.
  • Ice Nova: wider (7 blocks) and leaves frost ground. Its shield node is stronger and also shields allies.
  • Tornado Shot: the Split node now fires arrows out of each tornado.
  • Rain of Arrows: 6-block radius, as the rune says.
  • Infestation: lasts 13s on a 15s cooldown. New Ramp and Hive nodes.
  • Herald of Death: stronger clouds. New Corpse node.
  • Herald of Ash: new Leech and Ground nodes.
  • Fireblast: a small hit followed by a big burn.
  • Fire Salvo: each orb's burn stacks.
  • Doomsday: stronger.
  • Fire Wolf: stronger aura.
  • Summon Skeleton: stronger skeletons.
  • Bone dragon: +25% damage. In its ultimate it takes off, circles and breathes poison from its jaws at a different enemy each time, then lands.
  • Enrage: the cooldown starts after the buff ends.
  • Ethereal Knife: the BigRing node throws 16 knives all around you.
  • Spellbook: the Mixed node counts every different spell that hit.
  • Removed nodes are refunded as free points when your save loads.

Fixes

  • Cooldown cuts from skills and nodes (Enrage, kill resets, Haste, Quick Casting) now show on your HUD and let you recast early.
  • Axe Throw Double, Ethereal Knife Ring, Shield Throw Shards and Charged Shot pierces no longer deal more than their text says.
  • The Fireblast Damage and VsBurning nodes now deal what they say.

Text

  • Every rune and skill tree node description has been rewritten and checked against the real values.

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