File Details
LockIt-1.1.4.jar
- R
- Feb 14, 2026
- 13.74 MB
- 134
- Early Access
File Name
LockIt-1.1.4.jar
Supported Versions
- Early Access
Lock It v1.1.4
New Features
EufoniaSecurity migration — Full migration system for converting locks from the EufoniaSecurity mod into LockIt locks, preserving owners, authorized players, and inventory contents.
- Lazy migration: When EufoniaSecurity is not installed, LockIt automatically migrates locks on first player interaction (use or break). No manual action required — containers are converted seamlessly.
/lockit migrate-eufonia: Bulk migration command that scans all loaded chunks from region files. Processes in batches with progress updates and ETA. Writes a.eufonia_migratedmarker file to prevent re-running./lockit scan-eufonia: Dry-run variant that counts EufoniaSecurity locks without modifying anything, so admins can assess scope before migrating.
Crafting exclusion per lock — New per-lock toggle that prevents crafting benches from pulling items out of a specific container, even if the player is the owner.
- Toggle available in the lock management GUI under the "This Lock" tab (visible to lock owner and admins in override mode).
- Only shown for containers (chests, barrels, etc.) — not displayed for doors, gates, or other lockable blocks.
- Shows "Allowed" (green) / "Blocked" (red) status with a hint explaining the feature.
- Database schema automatically migrated on startup to include the new field.
Improvements
Access denied sound effect — A sound now plays when a player tries to interact with a locked container they don't have access to, providing clearer feedback alongside the existing notification.
Configurable unlockable block patterns — The list of block types that can't be locked (chairs, seats, stools, etc.) is now configurable via
config.jsoninstead of being hardcoded. Default behavior is unchanged."unlockableBlockPatterns": ["chair", "seat", "stool", "throne", "sofa", "couch", "_bench"]

